Henry VR underway

So we’ve started work on Henry VR, and they have announced it at AGNSW, it’s a short interactive work where you can experience a 16th century artist’s studio and see the various types of paint elements that come together to form an historical art work.

It will be on the HTC Vive, and is being made in Unity (what, you’d think I’d swap to Unreal already?)

I don’t want to give too much away, but please come and see our work when it’s on show in May at AGNSW. I’m very excited to have something I made on show that is both in my home city and has free admission!