
I worked at Wētā Workshop on the Lord of the Rings game Tales of the Shire, where you can play as a Hobbit who lives in the Shire within a cosy game that also has narrative elements.
I worked on gameplay systems such as Hobbit hole decoration and gardening, animation systems for movement and dialogue and quest completion as part of the narrative system. I worked in cross disciplinary teams to create tools and solutions based on our team needs and required designs.
