VR Stroke Rehabilitation System

I have been working at Neuromersiv as a lead developer on an integrated VR stroke rehabilitation system involving the Oculus Quest 2, Unity and custom hardware to be used as a medical technology device for ongoing stroke treatment therapy. The Unity application uses the Oculus Quest hand tracking system to follow the patients movements as they complete tasks in VR, and records their actions for reference by medical practitioners.

In this project I directed and developed the hardware integration with Unity as well as the database system and back end set up with AWS to allow for saving data for access via a separate computer based web application.

External Links

Neuromersiv website